Red XIII limit break. Level 4: Cosmo Memory: Red XIII releases a physical attack that engulfs his enemies for incredible damage. Cosmo Memory (Red XIII) Red XIII’s Level 4 Limit Break can be picked up during the side quest to obtain Vincent as a playable character. Level 2: Blood fang: Similar to Sled Fang, but Red XIII gets a HP/MP boost as well. Each blow connects for a walloping 7 13 ⁄ 16 times his normal damage. Red XIII, or Nanaki, as he's also called, is an extremely powerful character, and his level four Limit Break reflects that. However, it becomes useless when you learn the Blood Fang limet break. This will be Red XIII’s only long range attack for a long time so it will come in handy alot. This is a much better limit break than Howling Moon. Posted by 1 minute ago. User Info: TalicPartTwo. I have cosmo memory but I don’t know what to do with it. 0 comments. Red can learn, and use, the final limit break after he knows his 1-1,1-2, 2-1, 2-2, 3-1, and 3-2 limits. save. hide. Red XIII charges up to an enemy at super sonic speed caosuing immense physical damage. Red XIII attacks his enemies five times with strong pysical attacks. With Red XIII, I'd also rather use one of his Level 3 Limit Breaks - either "Howling Moon" to put him into a powerful frenzy, or "Earth Rave" for 5 continuous hits. Once the safe is open, the player will … You will have to return to Nibelheim and open the safe in the Shinra Mansion and defeat Lost Number. Answers. Close. The stage and music represent Cosmo Canyon, Red XIII's home. This skipped over Level 2's Stardust Ray and Level 3's Earth Rave. You can find Red XIII's final limit break in the safe in the Shinra Mansion. Add that to a really cool animation and you've got one memorable Limit Break. Character guide for Red XIII in Final Fantasy 7 Remake / FF7R. Vote. When I clicked on Red XIII, red says “I don’t get it.” Can anybody please help me? The player needs to visit the Shinra Mansion in Nibelheim and work out how to open the safe. FF VII. report. Stardus Ray: Thanks! Red XIII limit break. 100% Upvoted. share. Check out the Secret / … Level 1: Sled Fang: Red XIII charges the enemy, causing major damage. The battle conditions also references Red XIII having the highest Speed stat in … TalicPartTwo - 11 years ago 4 1. FF VII. The Uncontrollable Speed rule and battle conditions reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. Red XIII might be one of the most mysterious and intriguing party members in Final Fantasy VII, but one can't deny that his final Limit Break is … Red XIII's final Limit Break is the Cosmo Memory. Lunatic High: With a blinding light, Red XIII casts Haste on the entire party. The player needs to input the following numbers - right 36, left 10, right 59, right 97. Red XIII's Limit Breaks. 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